1ambient[]={1.5,1.5,1.5,1};
2diffuse[]={1.5,1.5,1.5,1};
3forcedDiffuse[]={0.25,0.25,0.25,1};
5specular[]={0.015,0.015,0.015,1};
11 texture="dz\weapons\projectiles\data\12ga_lessleathalround_bean_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,0)";
35 texture="#(argb,8,8,3)color(0,0,0,0)";
47 texture="dz\weapons\projectiles\data\12ga_lessleathalround_bean_co.paa";
59 texture="#(argb,8,8,3)color(1,1,1,1,SMDI)";
71 texture="#(ai,64,64,1)fresnel(0.66,1.0)";
76 texture="dz\data\data\env_land_co.paa";