1ambient[]={1.3,1.3,1.3,1};
2diffuse[]={1.3,1.3,1.3,1};
3forcedDiffuse[]={0,0,0,0};
5specular[]={0.75,0.75,0.75,1};
11 texture="dz\weapons\ammunition\data\40mm_grenade_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,0)";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
47 texture="#(argb,8,8,3)color(0,1,1,1)";
59 texture="dz\weapons\ammunition\data\40mm_grenade_smdi.paa";
71 texture="#(ai,64,64,1)fresnel(0.6,0.15)";
76 texture="dz\data\data\env_land_co.paa";