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2diffuse[]={0.87600023,0.87600023,0.87600023,1};
3forcedDiffuse[]={0,0,0,0};
5specular[]={0.19500013,0.19500013,0.19500013,1};
14 aside[]={0.69999999,0,0};
15 up[]={0,0.69999999,0};
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114 texture="dz\structures\data\bricks\municipaloffice2_facade_up2_co.paa";
119 texture="dz\structures\residential\houseblocks\data\a2_2_mask.paa";
124 texture="#(argb,8,8,3)color(0.5,0.03,1,1,DTSMDI)";
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169 texture="dz\structures\data\bricks\municipaloffice2_facade_up2_nohq.paa";