3forcedDiffuse[]={0,0,0,1};
5specular[]={1,0.75105798,0.26507801,1};
6specularPower=60.799999;
11 texture="dz\structures\specific\churches\data\church_03_zlato_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
47 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
59 texture="dz\structures\specific\churches\data\church_03_zlato_smdi.paa";
71 texture="#(ai,64,64,1)fresnel(1.15,10)";
83 texture="dz\data\data\env_land_co.paa";