3forcedDiffuse[]={0,0,0,0};
99 texture="dz\structures\data\plaster\plaster_office_damage1_co.paa";
104 texture="dz\structures\data\floor\int_floors_tile_lino_co.paa";
109 texture="dz\structures\data\concrete\concrete1_office_co.paa";
114 texture="dz\structures\residential\medical\data\a_hospital_dayz_int_details_co.paa";
119 texture="dz\structures\residential\offices\data\a_office02_dayz_int_mask.paa";
124 texture="dz\structures\data\plaster\plaster_office_damage1_dtsmdi.paa";
129 texture="dz\structures\data\floor\int_floors_tile_lino_dtsmdi.paa";
134 texture="dz\structures\data\concrete\concrete1_office_dtsmdi.paa";
139 texture="dz\structures\residential\medical\data\a_hospital_dayz_int_details_dtsmdi.paa";
144 texture="dz\structures\residential\offices\data\a_office02_dayz_int_mc.paa";
149 texture="dz\structures\residential\offices\data\a_office02_dayz_int_ads.paa";
154 texture="dz\structures\data\plaster\plaster_office_damage1_nohq.paa";
159 texture="dz\structures\data\floor\int_floors_tile_lino_nohq.paa";
164 texture="dz\structures\data\concrete\concrete1_office_nohq.paa";
169 texture="dz\structures\residential\medical\data\a_hospital_dayz_int_details_nohq.paa";