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3forcedDiffuse[]={0,0,0,0};
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60 texture="dz\structures_bliss\data\detailtextures\plaster_damage_dtsmdi.paa";
65 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
81 texture="dz\structures_bliss\data\concrete\concrete_floor_03_co.paa";
86 texture="dz\structures_bliss\data\detailtextures\plaster_damage_dtsmdi.paa";
91 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
107 texture="dz\structures_bliss\walls\data\addon_05_old_brick_co.paa";
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169 texture="#(argb,8,8,3)color(1,1,1,1,ADS)";