3forcedDiffuse[]={0,0,0,1};
5specular[]={0.1,0.1,0.1,1};
11 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
35 texture="dz\structures_bliss\data\commercial\addon_05_mc.paa";
47 texture="dz\structures_bliss\data\commercial\addon_05_as.paa";
59 texture="#(argb,8,8,3)color(1,0,1,0,SMDI)";
71 texture="#(ai,64,64,1)fresnel(10,0.01)";
83 texture="dz\data\data\env_land_co.paa";