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3forcedDiffuse[]={0,0,0,0};
5specular[]={0.79000002,0.75,0.74000001,1};
11 texture="dz\weapons\firearms\akm\data\akm_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="dz\weapons\firearms\akm\data\akm_mc.paa";
47 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
59 texture="dz\weapons\firearms\akm\data\akm_smdi.paa";
71 texture="#(ai,64,64,1)fresnel(0.8,0.7)";
76 texture="dz\data\data\env_land_co.paa";