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2diffuse[]={0.75,0.75,0.75,0};
3forcedDiffuse[]={0,0,0,0};
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59 texture="dz\gear\tools\data\alarmclock_smdi.paa";
71 texture="#(ai,64,64,1)fresnel(2.83,2.06)";
83 texture="dz\data\data\env_land_co.paa";