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2diffuse[]={0.78500038,0.78500038,0.78500038,1};
3forcedDiffuse[]={0,0,0,1};
11 texture="dz\structures_sakhal\wrecks\data\an2_2_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
47 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
59 texture="dz\structures_sakhal\wrecks\data\an2_2_smdi.paa";
71 texture="#(ai,64,64,1)fresnel(0.36,0.53)";
83 texture="dz\data\data\env_land_co.paa";