Dayz Explorer CPP 1.28.160049
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config.cpp
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1class CfgPatches
2{
3 class DZ_Animals_bos_taurus_fem
4 {
5 units[]=
6 {
7 "Animal_BosTaurusF"
8 };
9 weapons[]={};
10 requiredVersion=0.1;
11 requiredAddons[]=
12 {
13 "DZ_Animals"
14 };
15 };
16};
17class CfgVehicles
18{
19 class AnimalBase;
20 class Animal_BosTaurusF: AnimalBase
21 {
22 simulation="dayzanimal";
23 scope=0;
24 model="\dz\animals\bos_taurus_fem\bos_taurus_fem.p3d";
25 displayName="$STR_CfgVehicles_Animal_BosTaurusF0";
26 descriptionShort="$STR_CfgVehicles_Animal_BosTaurusF1";
27 hiddenSelections[]=
28 {
29 "Camo"
30 };
31 aiAgentTemplate="Herbivores_BosTaurus";
32 injuryLevels[]={1,0.5,0.2,0};
33 collidesWithCharacterOnDeath=1;
34 varTemperatureFreezePoint=-1;
35 varTemperatureThawPoint=-1;
36 class DamageSystem
37 {
38 class GlobalHealth
39 {
40 class Health
41 {
42 hitpoints=500;
43 healthLevels[]=
44 {
45
46 {
47 1,
48 {}
49 },
50
51 {
52 0.69999999,
53 {}
54 },
55
56 {
57 0.5,
58 {}
59 },
60
61 {
62 0.30000001,
63 {}
64 },
65
66 {
67 0,
68 {}
69 }
70 };
71 };
72 class Blood
73 {
74 hitpoints=5000;
75 };
76 class Shock
77 {
78 hitpoints=100;
79 };
80 };
81 class DamageZones
82 {
83 class Zone_Head
84 {
85 componentNames[]=
86 {
87 "Zone_Head"
88 };
89 transferToZonesNames[]={};
90 transferToZonesCoefs[]={};
91 fatalInjuryCoef=0.15000001;
92 canBleed=0;
93 class Health
94 {
95 hitpoints=250;
96 transferToGlobalCoef=1;
97 };
98 class Blood: Health
99 {
100 hitpoints=0;
101 };
102 class Shock: Health
103 {
104 hitpoints=0;
105 };
106 };
107 class Zone_Neck: Zone_Head
108 {
109 componentNames[]=
110 {
111 "Zone_Neck"
112 };
113 transferToZonesNames[]=
114 {
115 "Zone_Chest"
116 };
117 transferToZonesCoefs[]={0.5};
118 fatalInjuryCoef=0.050000001;
119 class Health: Health
120 {
121 hitpoints=150;
122 };
123 };
124 class Zone_Chest: Zone_Head
125 {
126 componentNames[]=
127 {
128 "Zone_Chest"
129 };
130 transferToZonesNames[]=
131 {
132 "Zone_Neck",
133 "Zone_Belly"
134 };
135 transferToZonesCoefs[]={0.5,0.5};
136 fatalInjuryCoef=0.050000001;
137 class Health: Health
138 {
139 hitpoints=200;
140 };
141 };
142 class Zone_Belly: Zone_Head
143 {
144 componentNames[]=
145 {
146 "Zone_Belly"
147 };
148 transferToZonesNames[]=
149 {
150 "Zone_Pelvis",
151 "Zone_Chest"
152 };
153 transferToZonesCoefs[]={0.5,0.5};
154 class Health: Health
155 {
156 hitpoints=200;
157 };
158 };
159 class Zone_Spine: Zone_Head
160 {
161 componentNames[]=
162 {
163 "Zone_Spine"
164 };
165 transferToZonesNames[]=
166 {
167 "Zone_Pelvis",
168 "Zone_Belly",
169 "Zone_Chest"
170 };
171 transferToZonesCoefs[]={0.5,0.5,0.5};
172 fatalInjuryCoef=0.050000001;
173 class Health: Health
174 {
175 hitpoints=200;
176 };
177 };
178 class Zone_Pelvis: Zone_Head
179 {
180 componentNames[]=
181 {
182 "Zone_Pelvis"
183 };
184 transferToZonesNames[]=
185 {
186 "Zone_Spine",
187 "Zone_Belly"
188 };
189 transferToZonesCoefs[]={0.5,0.5};
190 fatalInjuryCoef=0.050000001;
191 class Health: Health
192 {
193 hitpoints=250;
194 };
195 };
196 class Zone_Legs: Zone_Head
197 {
198 componentNames[]=
199 {
200 "Zone_Legs"
201 };
202 transferToZonesNames[]=
203 {
204 "Zone_Pelvis",
205 "Zone_Belly",
206 "Zone_Chest"
207 };
208 transferToZonesCoefs[]={0.5,0.5,0.5};
209 fatalInjuryCoef=0.050000001;
210 class Health: Health
211 {
212 hitpoints=100;
213 };
214 };
215 };
216 };
217 class Skinning
218 {
219 class ObtainedSteaks
220 {
221 item="CowSteakMeat";
222 count=20;
223 itemZones[]=
224 {
225 "Zone_Chest",
226 "Zone_Belly",
227 "Zone_Pelvis"
228 };
229 countByZone[]={6,6,6};
230 quantityMinMaxCoef[]={0.75,1};
231 };
232 class ObtainedPelt
233 {
234 item="CowPelt";
235 count=1;
236 itemZones[]=
237 {
238 "Zone_Chest",
239 "Zone_Belly"
240 };
241 quantityCoef=1;
242 transferToolDamageCoef=1;
243 };
244 class ObtainedGuts
245 {
246 item="Guts";
247 count=5;
248 quantityMinMaxCoef[]={0.5,0.80000001};
249 };
250 class ObtainedLard
251 {
252 item="Lard";
253 count=3;
254 quantityMinMaxCoef[]={0.5,1};
255 };
256 class ObtainedBones
257 {
258 item="Bone";
259 count=4;
260 quantityMinMaxCoef[]={0.80000001,1};
261 transferToolDamageCoef=1;
262 };
263 class BloodInfectionSettings
264 {
265 class Salmonella
266 {
267 chance=0.40000001;
268 };
269 };
270 };
271 class enfanimsys
272 {
273 meshObject="dz\animals\bos_taurus_fem\data\CowAndBull_skeleton.xob";
274 graphname="dz\animals\animations\!graph_files\Herbivores\Herbivores_Graph.agr";
275 defaultinstance="dz\animals\animations\!graph_files\Herbivores\CowAndBull_AnimInstance.asi";
276 startnode="Master_CowAndBull_SM";
277 skeletonName="CowAndBull_skeleton.xob";
278 };
279 class AnimEvents
280 {
281 class Steps
282 {
283 class Walk1
284 {
285 soundLookupTable="HoofMediumWalk_LookupTable";
286 noise="DeerStepNoise";
287 effectSet[]=
288 {
289 "DeerStepEffect1",
290 "DeerStepEffect2"
291 };
292 id=1;
293 };
294 class Walk2
295 {
296 soundLookupTable="HoofMediumWalk_LookupTable";
297 noise="DeerStepNoise";
298 effectSet[]=
299 {
300 "DeerStepEffect1",
301 "DeerStepEffect2"
302 };
303 id=2;
304 };
305 class Walk3
306 {
307 soundLookupTable="HoofMediumWalk_LookupTable";
308 noise="DeerStepNoise";
309 effectSet[]=
310 {
311 "DeerStepEffect1",
312 "DeerStepEffect2"
313 };
314 id=3;
315 };
316 class Walk4
317 {
318 soundLookupTable="HoofMediumWalk_LookupTable";
319 noise="DeerStepNoise";
320 effectSet[]=
321 {
322 "DeerStepEffect1",
323 "DeerStepEffect2"
324 };
325 id=4;
326 };
327 class Run1
328 {
329 soundLookupTable="HoofMediumRun_LookupTable";
330 noise="DeerStepNoise";
331 effectSet[]=
332 {
333 "DeerStepEffect1",
334 "DeerStepEffect2"
335 };
336 id=5;
337 };
338 class Run2
339 {
340 soundLookupTable="HoofMediumRun_LookupTable";
341 noise="DeerStepNoise";
342 effectSet[]=
343 {
344 "DeerStepEffect1",
345 "DeerStepEffect2"
346 };
347 id=6;
348 };
349 class Run3
350 {
351 soundLookupTable="HoofMediumRun_LookupTable";
352 noise="DeerStepNoise";
353 effectSet[]=
354 {
355 "DeerStepEffect1",
356 "DeerStepEffect2"
357 };
358 id=7;
359 };
360 class Run4
361 {
362 soundLookupTable="HoofMediumRun_LookupTable";
363 noise="DeerStepNoise";
364 effectSet[]=
365 {
366 "DeerStepEffect1",
367 "DeerStepEffect2"
368 };
369 id=8;
370 };
371 class Grazing1
372 {
373 soundLookupTable="HoofMediumGrazing_LookupTable";
374 noise="DeerStepNoise";
375 effectSet[]=
376 {
377 "DeerStepEffect1",
378 "DeerStepEffect2"
379 };
380 id=9;
381 };
382 class Grazing2
383 {
384 soundLookupTable="HoofMediumGrazing_LookupTable";
385 noise="DeerStepNoise";
386 effectSet[]=
387 {
388 "DeerStepEffect1",
389 "DeerStepEffect2"
390 };
391 id=10;
392 };
393 class Bodyfall
394 {
395 soundLookupTable="HoofMediumBodyfall_LookupTable";
396 noise="DeerStepNoise";
397 effectSet[]=
398 {
399 "DeerStepEffect1",
400 "DeerStepEffect2"
401 };
402 id=11;
403 };
404 class Settle
405 {
406 soundLookupTable="HoofMediumSettle_LookupTable";
407 noise="DeerStepNoise";
408 effectSet[]=
409 {
410 "DeerStepEffect1",
411 "DeerStepEffect2"
412 };
413 id=12;
414 };
415 class Rest2standA
416 {
417 soundLookupTable="HoofMediumRest2standA_LookupTable";
418 noise="DeerStepNoise";
419 effectSet[]=
420 {
421 "DeerStepEffect1",
422 "DeerStepEffect2"
423 };
424 id=13;
425 };
426 class Rest2standB
427 {
428 soundLookupTable="HoofMediumRest2standB_LookupTable";
429 noise="DeerStepNoise";
430 effectSet[]=
431 {
432 "DeerStepEffect1",
433 "DeerStepEffect2"
434 };
435 id=14;
436 };
437 class Stand2restA
438 {
439 soundLookupTable="HoofMediumStand2restA_LookupTable";
440 noise="DeerStepNoise";
441 effectSet[]=
442 {
443 "DeerStepEffect1",
444 "DeerStepEffect2"
445 };
446 id=15;
447 };
448 class Stand2restB
449 {
450 soundLookupTable="HoofMediumStand2restB_LookupTable";
451 noise="DeerStepNoise";
452 effectSet[]=
453 {
454 "DeerStepEffect1",
455 "DeerStepEffect2"
456 };
457 id=16;
458 };
459 class Stand2restC
460 {
461 soundLookupTable="HoofMediumStand2restC_LookupTable";
462 noise="DeerStepNoise";
463 effectSet[]=
464 {
465 "DeerStepEffect1",
466 "DeerStepEffect2"
467 };
468 id=17;
469 };
470 class Rub1
471 {
472 soundLookupTable="HoofMediumRub1_LookupTable";
473 noise="DeerStepNoise";
474 effectSet[]=
475 {
476 "DeerStepEffect1",
477 "DeerStepEffect2"
478 };
479 id=18;
480 };
481 class Rub2
482 {
483 soundLookupTable="HoofMediumRub2_LookupTable";
484 noise="DeerStepNoise";
485 effectSet[]=
486 {
487 "DeerStepEffect1",
488 "DeerStepEffect2"
489 };
490 id=19;
491 };
492 };
493 class Sounds
494 {
495 class CattleBawl
496 {
497 soundSet="CattleBawl_SoundSet";
498 noise="DeerRoarNoise";
499 id=1;
500 };
501 class CattleBellow
502 {
503 soundSet="CattleBellow_SoundSet";
504 noise="DeerRoarNoise";
505 id=2;
506 };
507 class CattleBreath
508 {
509 soundSet="CattleBreath_SoundSet";
510 noise="DeerRoarNoise";
511 id=3;
512 };
513 class CattleGroan
514 {
515 soundSet="CattleGroan_SoundSet";
516 noise="DeerRoarNoise";
517 id=4;
518 };
519 class CattleHoarse
520 {
521 soundSet="CattleHoarse_SoundSet";
522 noise="DeerRoarNoise";
523 id=5;
524 };
525 class CattleHonk
526 {
527 soundSet="CattleHonk_SoundSet";
528 noise="DeerRoarNoise";
529 id=6;
530 };
531 class CattleMooA
532 {
533 soundSet="CattleMooA_SoundSet";
534 noise="DeerRoarNoise";
535 id=7;
536 };
537 class CattleMooALong
538 {
539 soundSet="CattleMooALong_SoundSet";
540 noise="DeerRoarNoise";
541 id=8;
542 };
543 class CattleMooB
544 {
545 soundSet="CattleMooB_SoundSet";
546 noise="DeerRoarNoise";
547 id=9;
548 };
549 class CattleMooC
550 {
551 soundSet="CattleMooC_SoundSet";
552 noise="DeerRoarNoise";
553 id=10;
554 };
555 class CattleRoar
556 {
557 soundSet="CattleRoar_SoundSet";
558 noise="DeerRoarNoise";
559 id=11;
560 };
561 class CattleSigh
562 {
563 soundSet="CattleSigh_SoundSet";
564 noise="DeerRoarNoise";
565 id=12;
566 };
567 class CattleSighLong
568 {
569 soundSet="CattleSighLong_SoundSet";
570 noise="DeerRoarNoise";
571 id=13;
572 };
573 class CattleMooX1
574 {
575 soundSet="CattleMooX1_SoundSet";
576 noise="DeerRoarNoise";
577 id=14;
578 };
579 class CattleMooX1_Tail
580 {
581 soundSet="CattleMooX1_Tail_SoundSet";
582 noise="DeerRoarNoise";
583 id=15;
584 };
585 class CattleMooX2
586 {
587 soundSet="CattleMooX2_SoundSet";
588 noise="DeerRoarNoise";
589 id=16;
590 };
591 class CattleMooX2_Tail
592 {
593 soundSet="CattleMooX2_Tail_SoundSet";
594 noise="DeerRoarNoise";
595 id=17;
596 };
597 class CattleMooX3
598 {
599 soundSet="CattleMooX3_SoundSet";
600 noise="DeerRoarNoise";
601 id=18;
602 };
603 class CattleMooX3_Tail
604 {
605 soundSet="CattleMooX3_Tail_SoundSet";
606 noise="DeerRoarNoise";
607 id=19;
608 };
609 class CattleMooX4
610 {
611 soundSet="CattleMooX4_SoundSet";
612 noise="DeerRoarNoise";
613 id=20;
614 };
615 class CattleMooX4_Tail
616 {
617 soundSet="CattleMooX4_Tail_SoundSet";
618 noise="DeerRoarNoise";
619 id=21;
620 };
621 class CattleMooX5
622 {
623 soundSet="CattleMooX5_SoundSet";
624 noise="DeerRoarNoise";
625 id=22;
626 };
627 class CattleMooX5_Tail
628 {
629 soundSet="CattleMooX5_Tail_SoundSet";
630 noise="DeerRoarNoise";
631 id=23;
632 };
633 class CattleSnort
634 {
635 soundSet="CattleSnort_SoundSet";
636 noise="DeerRoarNoise";
637 id=24;
638 };
639 };
640 class Damages
641 {
642 class Bite
643 {
644 damage="DeerBiteDamage";
645 id=1;
646 };
647 };
648 };
649 class CommandMoveSettings
650 {
651 useSpeedMapping=1;
652 movementSpeedMapping[]={0,0.25,0.60000002,2.2,5,11};
653 };
654 class CommandLookAtSettings
655 {
656 lookAtFilterTimeout=0.5;
657 lookAtFilterSpeed=1.5700001;
658 };
659 };
660 class Animal_BosTaurusF_Brown: Animal_BosTaurusF
661 {
662 scope=2;
663 hiddenSelectionsTextures[]=
664 {
665 "dz\animals\bos_taurus_fem\data\cow_brown_CO.paa"
666 };
667 hiddenSelectionsMaterials[]=
668 {
669 "dz\animals\bos_taurus_fem\data\cow_brown.rvmat"
670 };
671 };
672 class Animal_BosTaurusF_White: Animal_BosTaurusF
673 {
674 scope=2;
675 hiddenSelectionsTextures[]=
676 {
677 "dz\animals\bos_taurus_fem\data\cow_white_CO.paa"
678 };
679 hiddenSelectionsMaterials[]=
680 {
681 "dz\animals\bos_taurus_fem\data\cow_white.rvmat"
682 };
683 };
684 class Animal_BosTaurusF_Spotted: Animal_BosTaurusF
685 {
686 scope=2;
687 hiddenSelectionsTextures[]=
688 {
689 "dz\animals\bos_taurus_fem\data\cow_CO.paa"
690 };
691 hiddenSelectionsMaterials[]=
692 {
693 "dz\animals\bos_taurus_fem\data\cow.rvmat"
694 };
695 };
696};