Dayz Explorer CPP 1.28.160049
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config.cpp
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1class CfgPatches
2{
3 class DZ_Animals_capreolus_capreolus_fem
4 {
5 units[]=
6 {
7 "Animal_CapreolusCapreolusF"
8 };
9 weapons[]={};
10 requiredVersion=0.1;
11 requiredAddons[]=
12 {
13 "DZ_Animals"
14 };
15 };
16};
17class CfgVehicles
18{
19 class AnimalBase;
20 class Animal_CapreolusCapreolusF: AnimalBase
21 {
22 simulation="dayzanimal";
23 scope=2;
24 model="\DZ\animals\capreolus_capreolus_fem\capreolus_capreolus_fem.p3d";
25 displayName="$STR_CfgVehicles_Animal_CapreolusCapreolusF0";
26 descriptionShort="$STR_CfgVehicles_Animal_CapreolusCapreolusF1";
27 aiAgentTemplate="Herbivores_CapreolusCapreolus";
28 injuryLevels[]={1,0.5,0.2,0};
29 class DamageSystem
30 {
31 class GlobalHealth
32 {
33 class Health
34 {
35 hitpoints=160;
36 healthLevels[]=
37 {
38
39 {
40 1,
41 {}
42 },
43
44 {
45 0.69999999,
46 {}
47 },
48
49 {
50 0.5,
51 {}
52 },
53
54 {
55 0.30000001,
56 {}
57 },
58
59 {
60 0,
61 {}
62 }
63 };
64 };
65 class Blood
66 {
67 hitpoints=5000;
68 };
69 class Shock
70 {
71 hitpoints=100;
72 };
73 };
74 class DamageZones
75 {
76 class Zone_Head
77 {
78 componentNames[]=
79 {
80 "Zone_Head"
81 };
82 transferToZonesNames[]={};
83 transferToZonesCoefs[]={};
84 fatalInjuryCoef=0.15000001;
85 canBleed=0;
86 class Health
87 {
88 hitpoints=100;
89 transferToGlobalCoef=1;
90 };
91 class Blood: Health
92 {
93 hitpoints=0;
94 };
95 class Shock: Health
96 {
97 hitpoints=0;
98 };
99 };
100 class Zone_Neck: Zone_Head
101 {
102 componentNames[]=
103 {
104 "Zone_Neck"
105 };
106 transferToZonesNames[]=
107 {
108 "Zone_Chest"
109 };
110 transferToZonesCoefs[]={0.2};
111 fatalInjuryCoef=0.050000001;
112 class Health: Health
113 {
114 hitpoints=80;
115 };
116 };
117 class Zone_Chest: Zone_Head
118 {
119 componentNames[]=
120 {
121 "Zone_Chest"
122 };
123 transferToZonesNames[]=
124 {
125 "Zone_Neck",
126 "Zone_Belly"
127 };
128 transferToZonesCoefs[]={0.15000001,0.15000001};
129 fatalInjuryCoef=0.050000001;
130 class Health: Health
131 {
132 hitpoints=140;
133 };
134 };
135 class Zone_Belly: Zone_Head
136 {
137 componentNames[]=
138 {
139 "Zone_Belly"
140 };
141 transferToZonesNames[]=
142 {
143 "Zone_Pelvis",
144 "Zone_Chest"
145 };
146 transferToZonesCoefs[]={0.15000001,0.15000001};
147 fatalInjuryCoef=0.050000001;
148 class Health: Health
149 {
150 hitpoints=160;
151 };
152 };
153 class Zone_Spine: Zone_Head
154 {
155 componentNames[]=
156 {
157 "Zone_Spine"
158 };
159 transferToZonesNames[]=
160 {
161 "Zone_Pelvis",
162 "Zone_Belly",
163 "Zone_Chest"
164 };
165 transferToZonesCoefs[]={0.1,0.1,0.1};
166 fatalInjuryCoef=0.050000001;
167 class Health: Health
168 {
169 hitpoints=90;
170 };
171 };
172 class Zone_Pelvis: Zone_Head
173 {
174 componentNames[]=
175 {
176 "Zone_Pelvis"
177 };
178 transferToZonesNames[]=
179 {
180 "Zone_Spine",
181 "Zone_Belly"
182 };
183 transferToZonesCoefs[]={0.15000001,0.15000001};
184 fatalInjuryCoef=0.050000001;
185 class Health: Health
186 {
187 hitpoints=140;
188 };
189 };
190 class Zone_Legs: Zone_Head
191 {
192 componentNames[]=
193 {
194 "Zone_Legs"
195 };
196 transferToZonesNames[]=
197 {
198 "Zone_Pelvis",
199 "Zone_Belly",
200 "Zone_Chest"
201 };
202 transferToZonesCoefs[]={0.1,0.1,0.1};
203 fatalInjuryCoef=0;
204 class Health: Health
205 {
206 hitpoints=50;
207 };
208 };
209 };
210 };
211 class Skinning
212 {
213 class ObtainedSteaks
214 {
215 item="DeerSteakMeat";
216 count=10;
217 itemZones[]=
218 {
219 "Zone_Chest",
220 "Zone_Belly",
221 "Zone_Pelvis"
222 };
223 countByZone[]={4,2,4};
224 quantityMinMaxCoef[]={0.30000001,7};
225 };
226 class ObtainedPelt
227 {
228 item="DeerPelt";
229 count=1;
230 itemZones[]=
231 {
232 "Zone_Chest",
233 "Zone_Belly"
234 };
235 quantityCoef=0.5;
236 transferToolDamageCoef=1;
237 };
238 class ObtainedGuts
239 {
240 item="Guts";
241 count=2;
242 quantityMinMaxCoef[]={0.5,0.80000001};
243 };
244 class ObtainedLard
245 {
246 item="Lard";
247 count=1;
248 quantityMinMaxCoef[]={0.2,0.5};
249 };
250 class ObtainedBones
251 {
252 item="Bone";
253 count=1;
254 quantityMinMaxCoef[]={0.80000001,1};
255 transferToolDamageCoef=1;
256 };
257 class BloodInfectionSettings
258 {
259 class Salmonella
260 {
261 chance=0.40000001;
262 };
263 };
264 };
265 class enfanimsys
266 {
267 meshObject="dz\animals\capreolus_capreolus\data\capreolus_capreolus_skeleton.xob";
268 graphname="dz\animals\animations\!graph_files\Herbivores\Herbivores_Graph.agr";
269 defaultinstance="dz\animals\animations\!graph_files\Herbivores\RoeDeerSkeleton_AnimInstance.asi";
270 startnode="MasterDeers_SM";
271 skeletonName="capreolus_capreolus_skeleton.xob";
272 };
273 class AnimEvents
274 {
275 class Steps
276 {
277 class Walk1
278 {
279 soundLookupTable="HoofMediumWalk_LookupTable";
280 noise="DeerStepNoise";
281 effectSet[]=
282 {
283 "DeerStepEffect1",
284 "DeerStepEffect2"
285 };
286 id=1;
287 };
288 class Walk2
289 {
290 soundLookupTable="HoofMediumWalk_LookupTable";
291 noise="DeerStepNoise";
292 effectSet[]=
293 {
294 "DeerStepEffect1",
295 "DeerStepEffect2"
296 };
297 id=2;
298 };
299 class Walk3
300 {
301 soundLookupTable="HoofMediumWalk_LookupTable";
302 noise="DeerStepNoise";
303 effectSet[]=
304 {
305 "DeerStepEffect1",
306 "DeerStepEffect2"
307 };
308 id=3;
309 };
310 class Walk4
311 {
312 soundLookupTable="HoofMediumWalk_LookupTable";
313 noise="DeerStepNoise";
314 effectSet[]=
315 {
316 "DeerStepEffect1",
317 "DeerStepEffect2"
318 };
319 id=4;
320 };
321 class Run1
322 {
323 soundLookupTable="HoofMediumRun_LookupTable";
324 noise="DeerStepNoise";
325 effectSet[]=
326 {
327 "DeerStepEffect1",
328 "DeerStepEffect2"
329 };
330 id=5;
331 };
332 class Run2
333 {
334 soundLookupTable="HoofMediumRun_LookupTable";
335 noise="DeerStepNoise";
336 effectSet[]=
337 {
338 "DeerStepEffect1",
339 "DeerStepEffect2"
340 };
341 id=6;
342 };
343 class Run3
344 {
345 soundLookupTable="HoofMediumRun_LookupTable";
346 noise="DeerStepNoise";
347 effectSet[]=
348 {
349 "DeerStepEffect1",
350 "DeerStepEffect2"
351 };
352 id=7;
353 };
354 class Run4
355 {
356 soundLookupTable="HoofMediumRun_LookupTable";
357 noise="DeerStepNoise";
358 effectSet[]=
359 {
360 "DeerStepEffect1",
361 "DeerStepEffect2"
362 };
363 id=8;
364 };
365 class Grazing1
366 {
367 soundLookupTable="HoofMediumGrazing_LookupTable";
368 noise="DeerStepNoise";
369 effectSet[]=
370 {
371 "DeerStepEffect1",
372 "DeerStepEffect2"
373 };
374 id=9;
375 };
376 class Grazing2
377 {
378 soundLookupTable="HoofMediumGrazing_LookupTable";
379 noise="DeerStepNoise";
380 effectSet[]=
381 {
382 "DeerStepEffect1",
383 "DeerStepEffect2"
384 };
385 id=10;
386 };
387 class Bodyfall
388 {
389 soundLookupTable="HoofMediumBodyfall_LookupTable";
390 noise="DeerStepNoise";
391 effectSet[]=
392 {
393 "DeerStepEffect1",
394 "DeerStepEffect2"
395 };
396 id=11;
397 };
398 class Settle
399 {
400 soundLookupTable="HoofMediumSettle_LookupTable";
401 noise="DeerStepNoise";
402 effectSet[]=
403 {
404 "DeerStepEffect1",
405 "DeerStepEffect2"
406 };
407 id=12;
408 };
409 class Rest2standA
410 {
411 soundLookupTable="HoofMediumRest2standA_LookupTable";
412 noise="DeerStepNoise";
413 effectSet[]=
414 {
415 "DeerStepEffect1",
416 "DeerStepEffect2"
417 };
418 id=13;
419 };
420 class Rest2standB
421 {
422 soundLookupTable="HoofMediumRest2standB_LookupTable";
423 noise="DeerStepNoise";
424 effectSet[]=
425 {
426 "DeerStepEffect1",
427 "DeerStepEffect2"
428 };
429 id=14;
430 };
431 class Stand2restA
432 {
433 soundLookupTable="HoofMediumStand2restA_LookupTable";
434 noise="DeerStepNoise";
435 effectSet[]=
436 {
437 "DeerStepEffect1",
438 "DeerStepEffect2"
439 };
440 id=15;
441 };
442 class Stand2restB
443 {
444 soundLookupTable="HoofMediumStand2restB_LookupTable";
445 noise="DeerStepNoise";
446 effectSet[]=
447 {
448 "DeerStepEffect1",
449 "DeerStepEffect2"
450 };
451 id=16;
452 };
453 class Stand2restC
454 {
455 soundLookupTable="HoofMediumStand2restC_LookupTable";
456 noise="DeerStepNoise";
457 effectSet[]=
458 {
459 "DeerStepEffect1",
460 "DeerStepEffect2"
461 };
462 id=17;
463 };
464 class Rub1
465 {
466 soundLookupTable="HoofMediumRub1_LookupTable";
467 noise="DeerStepNoise";
468 effectSet[]=
469 {
470 "DeerStepEffect1",
471 "DeerStepEffect2"
472 };
473 id=18;
474 };
475 class Rub2
476 {
477 soundLookupTable="HoofMediumRub2_LookupTable";
478 noise="DeerStepNoise";
479 effectSet[]=
480 {
481 "DeerStepEffect1",
482 "DeerStepEffect2"
483 };
484 id=19;
485 };
486 };
487 class Sounds
488 {
489 class DeerBleat
490 {
491 soundSet="DeerBleat_SoundSet";
492 noise="DeerRoarNoise";
493 id=1;
494 };
495 class DoeBleat
496 {
497 soundSet="DoeBleat_SoundSet";
498 noise="DeerRoarNoise";
499 id=2;
500 };
501 class DeerBreath
502 {
503 soundSet="DeerBreath_SoundSet";
504 noise="DeerRoarNoise";
505 id=3;
506 };
507 class DeerBark
508 {
509 soundSet="DeerBark_SoundSet";
510 noise="DeerRoarNoise";
511 id=4;
512 };
513 class DoeBark
514 {
515 soundSet="DoeBark_SoundSet";
516 noise="DeerRoarNoise";
517 id=5;
518 };
519 class RoeBark
520 {
521 soundSet="RoeBark_SoundSet";
522 noise="DeerRoarNoise";
523 id=6;
524 };
525 class DeerCall
526 {
527 soundSet="DeerCall_SoundSet";
528 noise="DeerRoarNoise";
529 id=7;
530 };
531 class DeerCallFear
532 {
533 soundSet="DeerCallFear_SoundSet";
534 noise="DeerRoarNoise";
535 id=8;
536 };
537 class DeerGrunt
538 {
539 soundSet="DeerGrunt_SoundSet";
540 noise="DeerRoarNoise";
541 id=9;
542 };
543 class DeerRoar
544 {
545 soundSet="DeerRoar_SoundSet";
546 noise="DeerRoarNoise";
547 id=10;
548 };
549 class DeerRoarLong
550 {
551 soundSet="DeerRoarLong_SoundSet";
552 noise="DeerRoarNoise";
553 id=11;
554 };
555 class DeerRoarShort
556 {
557 soundSet="DeerRoarShort_SoundSet";
558 noise="DeerRoarNoise";
559 id=12;
560 };
561 class DeerSnort
562 {
563 soundSet="DeerSnort_SoundSet";
564 noise="DeerRoarNoise";
565 id=13;
566 };
567 class DoeBarkX1
568 {
569 soundSet="DoeBarkX1_SoundSet";
570 noise="DeerRoarNoise";
571 id=14;
572 };
573 class DoeBarkX1_Tail
574 {
575 soundSet="DoeBarkX1_Tail_SoundSet";
576 noise="DeerRoarNoise";
577 id=15;
578 };
579 class DoeBarkX2
580 {
581 soundSet="DoeBarkX2_SoundSet";
582 noise="DeerRoarNoise";
583 id=16;
584 };
585 class DoeBarkX2_Tail
586 {
587 soundSet="DoeBarkX2_Tail_SoundSet";
588 noise="DeerRoarNoise";
589 id=17;
590 };
591 class DoeBarkX3
592 {
593 soundSet="DoeBarkX3_SoundSet";
594 noise="DeerRoarNoise";
595 id=18;
596 };
597 class DoeBarkX3_Tail
598 {
599 soundSet="DoeBarkX3_Tail_SoundSet";
600 noise="DeerRoarNoise";
601 id=19;
602 };
603 class DoeBarkX4
604 {
605 soundSet="DoeBarkX4_SoundSet";
606 noise="DeerRoarNoise";
607 id=20;
608 };
609 class DoeBarkX4_Tail
610 {
611 soundSet="DoeBarkX4_Tail_SoundSet";
612 noise="DeerRoarNoise";
613 id=21;
614 };
615 class DoeBarkX5
616 {
617 soundSet="DoeBarkX5_SoundSet";
618 noise="DeerRoarNoise";
619 id=22;
620 };
621 class DoeBarkX5_Tail
622 {
623 soundSet="DoeBarkX5_Tail_SoundSet";
624 noise="DeerRoarNoise";
625 id=23;
626 };
627 };
628 class Damages
629 {
630 class Bite
631 {
632 damage="DeerBiteDamage";
633 id=1;
634 };
635 };
636 };
637 class CommandMoveSettings
638 {
639 useSpeedMapping=1;
640 movementSpeedMapping[]={0,0.13,0.52999997,2.1300001,4.4099998,11.76};
641 };
642 class CommandLookAtSettings
643 {
644 lookAtFilterTimeout=0.5;
645 lookAtFilterSpeed=1.5700001;
646 };
647 };
648};