Dayz Explorer CPP 1.28.160049
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config.cpp
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1class CfgPatches
2{
3 class DZ_Animals_cervus_elaphus_feminam
4 {
5 units[]=
6 {
7 "Animal_CervusElaphusF"
8 };
9 weapons[]={};
10 requiredVersion=0.1;
11 requiredAddons[]=
12 {
13 "DZ_Animals"
14 };
15 };
16};
17class CfgVehicles
18{
19 class AnimalBase;
20 class Animal_CervusElaphusF: AnimalBase
21 {
22 simulation="dayzanimal";
23 scope=2;
24 model="\DZ\animals\cervus_elaphus_fem\cervus_elaphus_fem.p3d";
25 displayName="$STR_CfgVehicles_Animal_CervusElaphusF0";
26 descriptionShort="$STR_CfgVehicles_Animal_CervusElaphusF1";
27 aiAgentTemplate="Herbivores_CervusElaphusFem";
28 injuryLevels[]={1,0.5,0.2,0};
29 hiddenSelections[]=
30 {
31 "camo"
32 };
33 hiddenSelectionsTextures[]=
34 {
35 "\dz\animals\cervus_elaphus_fem\data\red_deer_fem_co.paa"
36 };
37 hiddenSelectionsMaterials[]=
38 {
39 "dz\animals\cervus_elaphus_fem\data\red_deer_fem.rvmat"
40 };
41 class DamageSystem
42 {
43 class GlobalHealth
44 {
45 class Health
46 {
47 hitpoints=300;
48 healthLevels[]=
49 {
50
51 {
52 1,
53 {}
54 },
55
56 {
57 0.69999999,
58 {}
59 },
60
61 {
62 0.5,
63 {}
64 },
65
66 {
67 0.30000001,
68 {}
69 },
70
71 {
72 0,
73 {}
74 }
75 };
76 };
77 class Blood
78 {
79 hitpoints=5000;
80 };
81 class Shock
82 {
83 hitpoints=100;
84 };
85 };
86 class DamageZones
87 {
88 class Zone_Head
89 {
90 componentNames[]=
91 {
92 "Zone_Head"
93 };
94 transferToZonesNames[]={};
95 transferToZonesCoefs[]={};
96 fatalInjuryCoef=0.15000001;
97 canBleed=0;
98 class Health
99 {
100 hitpoints=200;
101 transferToGlobalCoef=1;
102 };
103 class Blood: Health
104 {
105 hitpoints=0;
106 };
107 class Shock: Health
108 {
109 hitpoints=0;
110 };
111 };
112 class Zone_Neck: Zone_Head
113 {
114 componentNames[]=
115 {
116 "Zone_Neck"
117 };
118 transferToZonesNames[]=
119 {
120 "Zone_Chest"
121 };
122 transferToZonesCoefs[]={0.2};
123 fatalInjuryCoef=0.050000001;
124 class Health: Health
125 {
126 hitpoints=200;
127 };
128 };
129 class Zone_Chest: Zone_Head
130 {
131 componentNames[]=
132 {
133 "Zone_Chest"
134 };
135 transferToZonesNames[]=
136 {
137 "Zone_Neck",
138 "Zone_Belly"
139 };
140 transferToZonesCoefs[]={0.15000001,0.15000001};
141 fatalInjuryCoef=0.050000001;
142 class Health: Health
143 {
144 hitpoints=200;
145 };
146 };
147 class Zone_Belly: Zone_Head
148 {
149 componentNames[]=
150 {
151 "Zone_Belly"
152 };
153 transferToZonesNames[]=
154 {
155 "Zone_Pelvis",
156 "Zone_Chest"
157 };
158 transferToZonesCoefs[]={0.15000001,0.15000001};
159 fatalInjuryCoef=0.050000001;
160 class Health: Health
161 {
162 hitpoints=300;
163 };
164 };
165 class Zone_Spine: Zone_Head
166 {
167 componentNames[]=
168 {
169 "Zone_Spine"
170 };
171 transferToZonesNames[]=
172 {
173 "Zone_Pelvis",
174 "Zone_Belly",
175 "Zone_Chest"
176 };
177 transferToZonesCoefs[]={0.1,0.1,0.1};
178 fatalInjuryCoef=0.050000001;
179 class Health: Health
180 {
181 hitpoints=200;
182 };
183 };
184 class Zone_Pelvis: Zone_Head
185 {
186 componentNames[]=
187 {
188 "Zone_Pelvis"
189 };
190 transferToZonesNames[]=
191 {
192 "Zone_Spine",
193 "Zone_Belly"
194 };
195 transferToZonesCoefs[]={0.15000001,0.15000001};
196 fatalInjuryCoef=0.050000001;
197 class Health: Health
198 {
199 hitpoints=250;
200 };
201 };
202 class Zone_Legs: Zone_Head
203 {
204 componentNames[]=
205 {
206 "Zone_Legs"
207 };
208 transferToZonesNames[]=
209 {
210 "Zone_Pelvis",
211 "Zone_Belly",
212 "Zone_Chest"
213 };
214 transferToZonesCoefs[]={0.1,0.1,0.1};
215 fatalInjuryCoef=0;
216 class Health: Health
217 {
218 hitpoints=100;
219 };
220 };
221 };
222 };
223 class Skinning
224 {
225 class ObtainedSteaks
226 {
227 item="DeerSteakMeat";
228 count=17;
229 itemZones[]=
230 {
231 "Zone_Chest",
232 "Zone_Belly",
233 "Zone_Pelvis"
234 };
235 countByZone[]={7,5,6};
236 quantityMinMaxCoef[]={0.75,1};
237 };
238 class ObtainedGuts
239 {
240 item="Guts";
241 count=3;
242 quantityMinMaxCoef[]={0.5,0.80000001};
243 };
244 class ObtainedPelt
245 {
246 item="DeerPelt";
247 count=1;
248 itemZones[]=
249 {
250 "Zone_Chest",
251 "Zone_Belly"
252 };
253 quantityCoef=1;
254 transferToolDamageCoef=1;
255 };
256 class ObtainedLard
257 {
258 item="Lard";
259 count=3;
260 quantityMinMaxCoef[]={0.5,1};
261 };
262 class ObtainedBones
263 {
264 item="Bone";
265 count=3;
266 quantityMinMaxCoef[]={0.80000001,1};
267 transferToolDamageCoef=1;
268 };
269 class BloodInfectionSettings
270 {
271 class Salmonella
272 {
273 chance=0.40000001;
274 };
275 };
276 };
277 class enfanimsys
278 {
279 meshObject="dz\animals\cervus_elaphus_fem\Data\cervus_elaphus_fem_skeleton.xob";
280 graphname="dz\animals\animations\!graph_files\Herbivores\Herbivores_Graph.agr";
281 defaultinstance="dz\animals\animations\!graph_files\Herbivores\DeerFemSkeleton_AnimInstance.asi";
282 startnode="MasterDeers_SM";
283 skeletonName="cervus_elaphus_skeleton.xob";
284 };
285 class AnimEvents
286 {
287 class Steps
288 {
289 class Walk1
290 {
291 soundLookupTable="HoofMediumWalk_LookupTable";
292 noise="DeerStepNoise";
293 effectSet[]=
294 {
295 "DeerStepEffect1",
296 "DeerStepEffect2"
297 };
298 id=1;
299 };
300 class Walk2
301 {
302 soundLookupTable="HoofMediumWalk_LookupTable";
303 noise="DeerStepNoise";
304 effectSet[]=
305 {
306 "DeerStepEffect1",
307 "DeerStepEffect2"
308 };
309 id=2;
310 };
311 class Walk3
312 {
313 soundLookupTable="HoofMediumWalk_LookupTable";
314 noise="DeerStepNoise";
315 effectSet[]=
316 {
317 "DeerStepEffect1",
318 "DeerStepEffect2"
319 };
320 id=3;
321 };
322 class Walk4
323 {
324 soundLookupTable="HoofMediumWalk_LookupTable";
325 noise="DeerStepNoise";
326 effectSet[]=
327 {
328 "DeerStepEffect1",
329 "DeerStepEffect2"
330 };
331 id=4;
332 };
333 class Run1
334 {
335 soundLookupTable="HoofMediumRun_LookupTable";
336 noise="DeerStepNoise";
337 effectSet[]=
338 {
339 "DeerStepEffect1",
340 "DeerStepEffect2"
341 };
342 id=5;
343 };
344 class Run2
345 {
346 soundLookupTable="HoofMediumRun_LookupTable";
347 noise="DeerStepNoise";
348 effectSet[]=
349 {
350 "DeerStepEffect1",
351 "DeerStepEffect2"
352 };
353 id=6;
354 };
355 class Run3
356 {
357 soundLookupTable="HoofMediumRun_LookupTable";
358 noise="DeerStepNoise";
359 effectSet[]=
360 {
361 "DeerStepEffect1",
362 "DeerStepEffect2"
363 };
364 id=7;
365 };
366 class Run4
367 {
368 soundLookupTable="HoofMediumRun_LookupTable";
369 noise="DeerStepNoise";
370 effectSet[]=
371 {
372 "DeerStepEffect1",
373 "DeerStepEffect2"
374 };
375 id=8;
376 };
377 class Grazing1
378 {
379 soundLookupTable="HoofMediumGrazing_LookupTable";
380 noise="DeerStepNoise";
381 effectSet[]=
382 {
383 "DeerStepEffect1",
384 "DeerStepEffect2"
385 };
386 id=9;
387 };
388 class Grazing2
389 {
390 soundLookupTable="HoofMediumGrazing_LookupTable";
391 noise="DeerStepNoise";
392 effectSet[]=
393 {
394 "DeerStepEffect1",
395 "DeerStepEffect2"
396 };
397 id=10;
398 };
399 class Bodyfall
400 {
401 soundLookupTable="HoofMediumBodyfall_LookupTable";
402 noise="DeerStepNoise";
403 effectSet[]=
404 {
405 "DeerStepEffect1",
406 "DeerStepEffect2"
407 };
408 id=11;
409 };
410 class Settle
411 {
412 soundLookupTable="HoofMediumSettle_LookupTable";
413 noise="DeerStepNoise";
414 effectSet[]=
415 {
416 "DeerStepEffect1",
417 "DeerStepEffect2"
418 };
419 id=12;
420 };
421 class Rest2standA
422 {
423 soundLookupTable="HoofMediumRest2standA_LookupTable";
424 noise="DeerStepNoise";
425 effectSet[]=
426 {
427 "DeerStepEffect1",
428 "DeerStepEffect2"
429 };
430 id=13;
431 };
432 class Rest2standB
433 {
434 soundLookupTable="HoofMediumRest2standB_LookupTable";
435 noise="DeerStepNoise";
436 effectSet[]=
437 {
438 "DeerStepEffect1",
439 "DeerStepEffect2"
440 };
441 id=14;
442 };
443 class Stand2restA
444 {
445 soundLookupTable="HoofMediumStand2restA_LookupTable";
446 noise="DeerStepNoise";
447 effectSet[]=
448 {
449 "DeerStepEffect1",
450 "DeerStepEffect2"
451 };
452 id=15;
453 };
454 class Stand2restB
455 {
456 soundLookupTable="HoofMediumStand2restB_LookupTable";
457 noise="DeerStepNoise";
458 effectSet[]=
459 {
460 "DeerStepEffect1",
461 "DeerStepEffect2"
462 };
463 id=16;
464 };
465 class Stand2restC
466 {
467 soundLookupTable="HoofMediumStand2restC_LookupTable";
468 noise="DeerStepNoise";
469 effectSet[]=
470 {
471 "DeerStepEffect1",
472 "DeerStepEffect2"
473 };
474 id=17;
475 };
476 class Rub1
477 {
478 soundLookupTable="HoofMediumRub1_LookupTable";
479 noise="DeerStepNoise";
480 effectSet[]=
481 {
482 "DeerStepEffect1",
483 "DeerStepEffect2"
484 };
485 id=18;
486 };
487 class Rub2
488 {
489 soundLookupTable="HoofMediumRub2_LookupTable";
490 noise="DeerStepNoise";
491 effectSet[]=
492 {
493 "DeerStepEffect1",
494 "DeerStepEffect2"
495 };
496 id=19;
497 };
498 };
499 class Sounds
500 {
501 class DeerBleat
502 {
503 soundSet="DeerBleat_SoundSet";
504 noise="DeerRoarNoise";
505 id=1;
506 };
507 class DoeBleat
508 {
509 soundSet="DoeBleat_SoundSet";
510 noise="DeerRoarNoise";
511 id=2;
512 };
513 class DeerBreath
514 {
515 soundSet="DeerBreath_SoundSet";
516 noise="DeerRoarNoise";
517 id=3;
518 };
519 class DeerBark
520 {
521 soundSet="DeerBark_SoundSet";
522 noise="DeerRoarNoise";
523 id=4;
524 };
525 class DoeBark
526 {
527 soundSet="DoeBark_SoundSet";
528 noise="DeerRoarNoise";
529 id=5;
530 };
531 class RoeBark
532 {
533 soundSet="RoeBark_SoundSet";
534 noise="DeerRoarNoise";
535 id=6;
536 };
537 class DeerCall
538 {
539 soundSet="DeerCall_SoundSet";
540 noise="DeerRoarNoise";
541 id=7;
542 };
543 class DeerCallFear
544 {
545 soundSet="DeerCallFear_SoundSet";
546 noise="DeerRoarNoise";
547 id=8;
548 };
549 class DeerGrunt
550 {
551 soundSet="DeerGrunt_SoundSet";
552 noise="DeerRoarNoise";
553 id=9;
554 };
555 class DeerRoar
556 {
557 soundSet="DeerRoar_SoundSet";
558 noise="DeerRoarNoise";
559 id=10;
560 };
561 class DeerRoarLong
562 {
563 soundSet="DeerRoarLong_SoundSet";
564 noise="DeerRoarNoise";
565 id=11;
566 };
567 class DeerRoarShort
568 {
569 soundSet="DeerRoarShort_SoundSet";
570 noise="DeerRoarNoise";
571 id=12;
572 };
573 class DeerSnort
574 {
575 soundSet="DeerSnort_SoundSet";
576 noise="DeerRoarNoise";
577 id=13;
578 };
579 class DeerFemRoarX1
580 {
581 soundSet="DeerFemRoarX1_SoundSet";
582 noise="DeerRoarNoise";
583 id=14;
584 };
585 class DeerFemRoarX1_Tail
586 {
587 soundSet="DeerFemRoarX1_Tail_SoundSet";
588 noise="DeerRoarNoise";
589 id=15;
590 };
591 class DeerFemRoarX2
592 {
593 soundSet="DeerFemRoarX2_SoundSet";
594 noise="DeerRoarNoise";
595 id=16;
596 };
597 class DeerFemRoarX2_Tail
598 {
599 soundSet="DeerFemRoarX2_Tail_SoundSet";
600 noise="DeerRoarNoise";
601 id=17;
602 };
603 class DeerFemRoarX3
604 {
605 soundSet="DeerFemRoarX3_SoundSet";
606 noise="DeerRoarNoise";
607 id=18;
608 };
609 class DeerFemRoarX3_Tail
610 {
611 soundSet="DeerFemRoarX3_Tail_SoundSet";
612 noise="DeerRoarNoise";
613 id=19;
614 };
615 class DeerFemRoarX4
616 {
617 soundSet="DeerFemRoarX4_SoundSet";
618 noise="DeerRoarNoise";
619 id=20;
620 };
621 class DeerFemRoarX4_Tail
622 {
623 soundSet="DeerFemRoarX4_Tail_SoundSet";
624 noise="DeerRoarNoise";
625 id=21;
626 };
627 class DeerFemRoarX5
628 {
629 soundSet="DeerFemRoarX5_SoundSet";
630 noise="DeerRoarNoise";
631 id=22;
632 };
633 class DeerFemRoarX5_Tail
634 {
635 soundSet="DeerFemRoarX5_Tail_SoundSet";
636 noise="DeerRoarNoise";
637 id=23;
638 };
639 };
640 class Damages
641 {
642 class Bite
643 {
644 damage="DeerBiteDamage";
645 id=1;
646 };
647 };
648 };
649 class CommandMoveSettings
650 {
651 useSpeedMapping=1;
652 movementSpeedMapping[]={0,0.18000001,0.69999999,2.8,5.9000001,15.5};
653 };
654 class CommandLookAtSettings
655 {
656 lookAtFilterTimeout=0.5;
657 lookAtFilterSpeed=1.5700001;
658 };
659 };
660};