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3forcedDiffuse[]={0,0,0,0};
11 texture="dz\structures\wrecks\ships\data\aship_armybed_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
35 texture="#(argb,8,8,3)color(0,0,0,0.2,MC)";
47 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,ADS)";
59 texture="dz\structures\wrecks\ships\data\aship_armybed_dtsmdi.paa";
71 texture="#(ai,32,128,1)fresnel(9.0,10.1)";
83 texture="dz\data\data\env_inter_hotel_co.paa";