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5specular[]={0.5,0.5,0.5,1};
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16 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
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40 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
52 texture="dz\structures\wrecks\ships\data\aship_doors_as.paa";
64 texture="dz\structures\wrecks\ships\data\aship_doors_dtsmdi.paa";
76 texture="#(ai,64,64,1)fresnel(1.82,0.71)";
88 texture="dz\data\data\env_land_co.paa";