3forcedDiffuse[]={0,0,0,0};
99 texture="dz\structures\wrecks\ships\data\aship_stairs_co.paa";
104 texture="dz\structures\wrecks\ships\data\aship_mezz_co.paa";
109 texture="#(argb,8,8,3)color(0,0,0,1,CO)";
114 texture="#(argb,8,8,3)color(0,0,0,1,CO)";
119 texture="dz\structures\wrecks\ships\data\aship_stairs_mask.paa";
124 texture="dz\structures\wrecks\ships\data\aship_stairs_dtsmdi.paa";
129 texture="dz\structures\wrecks\ships\data\aship_mezz_dtsmdi.paa";
134 texture="#(argb,8,8,3)color(0,0,1,1,SMDI)";
139 texture="#(argb,8,8,3)color(0,0,1,1,SMDI)";
144 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
149 texture="dz\structures\wrecks\ships\data\aship_stairs_ads.paa";
154 texture="dz\structures\wrecks\ships\data\aship_stairs_nohq.paa";
159 texture="dz\structures\wrecks\ships\data\aship_mezz_nohq.paa";
164 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
169 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";