3 texture="dz\characters\shoes\data\athleticshoes_ti_ca.paa";
7forcedDiffuse[]={0,0,0,1};
9specular[]={0.47843137,0.47843137,0.47843137,0};
10specularPower=53.599998;
12VertexShaderID="Super";
15 texture="dz\characters\shoes\data\athleticshoes_nohq.paa";
27 texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
39 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
51 texture="dz\characters\shoes\data\athleticshoes_as.paa";
63 texture="dz\characters\shoes\data\athleticshoes_smdi.paa";
75 texture="#(ai,64,128,1)fresnel(1.75,0.95)";
80 texture="dz\data\data\env_land_co.paa";
81 useWorldEnvMap="true";