Dayz Explorer CPP 1.28.160049
Loading...
Searching...
No Matches
b_betulahumilis_1s_lod4.rvmat
Go to the documentation of this file.
1ambient[]={0.079999998,0.5,0.43000001,0.40000001};
2diffuse[]={0.60000002,0.69999999,0.2,0.89999998};
3forcedDiffuse[]={1,1,0.99999946,1};
4emmisive[]={0.60000002,0.5,0.40000001,0.050000001};
5specular[]={0,0,0,1};
6specularPower=300;
7PixelShaderID="TreeAdv";
8VertexShaderID="TreeAdv";
9plantWind[]={0.050000001,0.0099999998,0.99000001,0.5};
10class Stage1
11{
12 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
13 uvSource="tex";
14 class uvTransform
15 {
16 aside[]={1,0,0};
17 up[]={0,1,0};
18 dir[]={0,0,0};
19 pos[]={0,0,0};
20 };
21};
22class Stage2
23{
24 texture="#(argb,8,8,3)color(0.45,0.45,0.45,1,MCA)";
25 uvSource="tex";
26 class uvTransform
27 {
28 aside[]={1,0,0};
29 up[]={0,1,0};
30 dir[]={0,0,0};
31 pos[]={0,0,0};
32 };
33};