2diffuse[]={2.2249999,2.25,2.25,1};
3forcedDiffuse[]={1,1,1,1};
5specular[]={0.1,0.1,0.1,0.5};
7PixelShaderID="TreeAdvTrunk";
8VertexShaderID="TreeAdvTrunk";
9plantWind[]={0.050000001,0.0099999998,0.99000001,0.5};
12 texture="dz\plants_bliss\bush\data\bark_corylus_heterophylla_nohq.paa";
24 texture="dz\plants_bliss\bush\data\b_corylus_heterophylla_2_trunk_mca.paa";