2diffuse[]={0.30000001,0.2,0.1,1};
3forcedDiffuse[]={1,1,1,0};
4emmisive[]={0.5480004,1,0.46235326,1};
5specular[]={0,0,0,1.7434358e-09};
7PixelShaderID="TreeAdvTrunk";
8VertexShaderID="TreeAdvTrunk";
9plantWind[]={0.0099999998,0.050000001,0.94999999,0.5};
12 texture="dz\plants\bush\data\b_corylusavellana_trunk_nohq.paa";
24 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,MC)";