1ambient[]={0.079000011,0.57000041,0.37599996,0.38999999};
2diffuse[]={0.15000001,0.2,0.15000001,0.75};
3forcedDiffuse[]={1,1,1,1};
4emmisive[]={0.5,0.40000001,0.30000001,1};
5specular[]={0,0,0,0.28};
6specularPower=32.299999;
7PixelShaderID="TreeAdv";
8VertexShaderID="TreeAdv";
9plantWind[]={0.050000001,0.0099999998,0.99000001,0.5};
12 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
24 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,MCA)";