Dayz Explorer CPP 1.28.160049
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b_fagussylvatica_1f_lod4.rvmat
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1plantWind[]={0.050000001,0.15000001,0.94999999,0.5};
2ambient[]={1,1,1,0.059999999};
3diffuse[]={0.2,0.2,0.2,0.60000002};
4forcedDiffuse[]={0,0,0,1};
5emmisive[]={0.5,0.5,0.5,0};
6specular[]={0,0,0,1};
7specularPower=300;
8PixelShaderID="TreeAdv";
9VertexShaderID="TreeAdv";
10class Stage1
11{
12 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
13 uvSource="tex";
14 class uvTransform
15 {
16 aside[]={1,0,0};
17 up[]={0,1,0};
18 dir[]={0,0,0};
19 pos[]={0,0,0};
20 };
21};
22class Stage2
23{
24 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,MC)";
25 uvSource="tex";
26 class uvTransform
27 {
28 aside[]={1,0,0};
29 up[]={0,1,0};
30 dir[]={0,0,0};
31 pos[]={0,0,0};
32 };
33};