1ambient[]={0.02,0.56,0.15000001,0.15000001};
3forcedDiffuse[]={0.31764707,0.31764707,0.31764707,1};
5specular[]={0,0,0,0.88};
7PixelShaderID="TreeAdvTrunk";
8VertexShaderID="TreeAdvTrunk";
9plantWind[]={0.050000001,0.15000001,0.94999999,0.5};
12 texture="dz\plants\tree\data\t_fagussylvatica_trunk1_no.paa";
24 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,MCA)";