Dayz Explorer CPP 1.28.160049
Loading...
Searching...
No Matches
b_piceaabies_1fb_winter_lod4.rvmat
Go to the documentation of this file.
1ambient[]={0.64999998,0.44999999,0.050000001,0.215};
2diffuse[]=
3{
4 0.75,
5 0.75,
6 "0.75.0",
7 1.8
8};
9forcedDiffuse[]={0.15099999,0.2,0.2,0.2};
10emmisive[]={1,1,1,0.75};
11specular[]={0,0,0,1};
12specularPower=300;
13PixelShaderID="TreeAdv";
14VertexShaderID="TreeAdv";
15plantWind[]={0.15000001,0.079999998,0.5,0.12};
16class Stage1
17{
18 texture="dz\plants_sakhal\winter\data\b_piceaabies_1fb_winter_lod4_ca.paa";
19 uvSource="tex";
20 class uvTransform
21 {
22 aside[]={1,0,0};
23 up[]={0,1,0};
24 dir[]={0,0,0};
25 pos[]={0,0,0};
26 };
27};
28class Stage2
29{
30 texture="#(argb,8,8,3)color(0.7,0.7,0.7,1,MCA)";
31 uvSource="tex";
32 class uvTransform
33 {
34 aside[]={1,0,0};
35 up[]={0,1,0};
36 dir[]={0,0,0};
37 pos[]={0,0,0};
38 };
39};
40treeColorization[]={0.30000001,-1,3,0};
41class Stage3
42{
43 texture="dz\plants_sakhal\dark\data\t_piceaabies_dark_lod4_dxt5.paa";
44 uvSource="WorldPos";
45 class uvTransform
46 {
47 aside[]={256,0,0};
48 up[]={0,1,0};
49 dir[]={0,0,0};
50 pos[]={0,0,0};
51 };
52};