1ambient[]={0.1,0.56999999,0.15000001,0.15000001};
3forcedDiffuse[]={0.69411767,0.71372551,0.44705883,0.44999999};
4emmisive[]={1.5,1,1,0.25};
5specular[]={0.035294119,0.035294119,0.035294119,0.2};
7PixelShaderID="TreeAdv";
8VertexShaderID="TreeAdv";
9plantWind[]={0.0099999998,0.15000001,20.950001,10.5};
12 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
24 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,MCA)";