1ambient[]={0.58999997,0.58999997,0.58999997,1};
2diffuse[]={0.58999997,0.58999997,0.58999997,1};
3forcedDiffuse[]={0,0,0,0};
5specular[]={0.5,0.5,0.5,1};
11 texture="dz\rocks_bliss\data\bare_boulder_02_nohq.paa";
23 texture="dz\rocks_bliss\data\rm_boulder5_dt.paa";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
47 texture="dz\rocks_bliss\data\rm_boulder2_as.paa";
59 texture="dz\rocks_bliss\data\bare_boulder_02_smdi.paa";
71 texture="#(ai,32,128,1)fresnel(1.8,2.7)";
83 texture="dz\data\data\env_land_co.paa";