Dayz Explorer CPP 1.28.160049
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bath_a_brithness.rvmat
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1class Stage3
2{
3 texture="#(ai,32,128,1)irradiance(32)";
4 UvSource="none";
5};
6ambient[]={0.69999999,0.69999999,0.69999999,1};
7diffuse[]={1,1,1,1};
8forcedDiffuse[]={0,0,0,0};
9emmisive[]={0,0,0,1};
10specular[]={0.30199999,0.30048999,0.30048999,0};
11specularPower=10;
12PixelShaderID="NormalMap";
13VertexShaderID="NormalMap";
14class Stage1
15{
16 texture="dz\structures\furniture\bathroom\bath\data\bath_ns.paa";
17 uvSource="tex";
18 class uvTransform
19 {
20 aside[]={1,0,0};
21 up[]={0,1,0};
22 dir[]={0,0,1};
23 pos[]={0,0,0};
24 };
25};