Dayz Explorer CPP 1.28.160049
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battery_charger_light_g.rvmat
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1ambient[]={30,255,30,1};
2diffuse[]={-1,-1,-1,1};
3forcedDiffuse[]={0,0,0,1};
4emmisive[]={0,0,0,1};
5specular[]={0,0,0,1};
6specularPower=1;
7RenderFlags[]=
8{
9 "NoReceiveShadow",
10 "AddBlend"
11};
12PixelShaderID="Normal";
13VertexShaderID="Basic";