3forcedDiffuse[]={0,0,0,1};
5specular[]={0.74509805,0.74509805,0.74509805,0};
11 texture="dz\characters\pants\data\bdu_pants_nohq.paa";
23 texture="dz\characters\data\blood_co.paa";
40 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
52 texture="dz\characters\pants\data\bdu_pants_as.paa";
64 texture="dz\characters\pants\data\bdu_pants_smdi.paa";
76 texture="#(ai,64,64,1)fresnel(0.85,0.36)";
81 texture="dz\data\data\env_land_co.paa";