3forcedDiffuse[]={0,0,0,0};
5specular[]={0.99999976,0.99999976,0.99999976,1};
6specularPower=59.599998;
99 texture="dz\structures\data\metal\metal_plates6_rusty_co.paa";
104 texture="dz\structures\data\wood\wood_barkstripped_co.paa";
109 texture="#(argb,8,8,3)color(1,1,1,0,CO)";
114 texture="#(argb,8,8,3)color(1,1,1,0,CO)";
119 texture="dz\structures\residential\misc\data\bleacher_mask.paa";
124 texture="dz\structures\data\metal\metal_red_dirty_dtsmdi.paa";
129 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
134 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
139 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
144 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
149 texture="dz\structures\residential\misc\data\bleacher_as.paa";
154 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
159 texture="dz\structures\data\wood\woodpainted_02_nohq.paa";
164 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
169 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";