Dayz Explorer CPP 1.28.160049
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blesk.rvmat
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1ambient[]={10,10,10,1};
2diffuse[]={10,10,10,1};
3forcedDiffuse[]={10,10,10,0};
4emmisive[]={3,3,3,1};
5specular[]={0,0,0,0};
6specularPower=0;
7PixelShaderID="Normal";
8VertexShaderID="Basic";