Dayz Explorer CPP 1.28.160049
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b_sambucusnigra_1s_lod4.rvmat
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1ambient[]={0.079999998,0.54000002,0.43000001,0.40000001};
2diffuse[]={2,3,1,0.69999999};
3forcedDiffuse[]={0,0,0,1};
4emmisive[]={0,0,0,0};
5specular[]={0,0,0,1};
6specularPower=30;
7PixelShaderID="TreeAdv";
8VertexShaderID="TreeAdv";
9plantWind[]={0.050000001,0.0099999998,0.99000001,0.5};
10class Stage1
11{
12 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
13 uvSource="tex";
14 class uvTransform
15 {
16 aside[]={1,0,0};
17 up[]={0,1,0};
18 dir[]={0,0,0};
19 pos[]={0,0,0};
20 };
21};
22class Stage2
23{
24 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,MCA)";
25 uvSource="tex";
26 class uvTransform
27 {
28 aside[]={1,0,0};
29 up[]={0,1,0};
30 dir[]={0,0,0};
31 pos[]={0,0,0};
32 };
33};