3forcedDiffuse[]={0,0,0,0};
99 texture="dz\structures_bliss\data\metal\metal_white_norust_co.paa";
104 texture="dz\structures\data\concrete\concrete_bare_rough_co.paa";
109 texture="dz\structures_bliss\specific\fuelstation\data\a_fuelstation_shed_tail_co.paa";
114 texture="dz\structures_bliss\specific\fuelstation\data\a_fuelstation_shed_roof_tail_co.paa";
119 texture="dz\structures_bliss\specific\fuelstation\data\shed_mask.paa";
124 texture="dz\structures\data\metal\metal_rollup_dtsmdi.paa";
129 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
134 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
139 texture="dz\structures_bliss\specific\fuelstation\data\a_fuelstation_shed_roof_tail_dtsmdi.paa";
144 texture="dz\structures_bliss\specific\fuelstation\data\shed_mc.paa";
149 texture="dz\structures_bliss\specific\fuelstation\data\shed_as.paa";
154 texture="dz\structures\data\metal\metal_rollup_nohq.paa";
159 texture="dz\structures\data\concrete\concrete_bare_rough_nohq.paa";
164 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
169 texture="dz\structures_bliss\specific\fuelstation\data\a_fuelstation_shed_roof_tail_nohq.paa";