1ambient[]={0.99999994,1,1,0.5};
2diffuse[]={0.40000001,0.60000002,0.1,0.60000002};
3forcedDiffuse[]={1,1,1,1};
7PixelShaderID="TreeAdv";
8VertexShaderID="TreeAdv";
9plantWind[]={0.0099999998,0.0099999998,1,0.5};
12 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
24 texture="#(argb,8,8,3)color(0.7,0.7,0.7,1,MC)";
34treeColorization[]={0.30000001,-1,3,0};
37 texture="dz\plants\tree\data\t_piceaabies_lod4_dxt5.paa";