1ambient[]={0.68235296,0.68235296,0.68235296,1};
2diffuse[]={0.34999999,0.34999999,0.34999999,1};
3forcedDiffuse[]={0,0,0,0};
5specular[]={0.1,0.1,0.1,1};
7PixelShaderID="TreeAdv";
8VertexShaderID="TreeAdv";
9plantWind[]={0.050000001,0.1,0.94999999,0.5};
12 texture="dz\plants\tree\data\t_fagussylvatica_2f_lod4_non.paa";
24 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,MC)";