1ambient[]={1,1,0.30000001,0.56999999};
2diffuse[]={1.5,2.25,1,0.69999999};
3forcedDiffuse[]={0,0,0,1};
7PixelShaderID="TreeAdv";
8VertexShaderID="TreeAdv";
9plantWind[]={0.1,0.15000001,0.94999999,0.5};
12 texture="dz\plants_bliss\tree\data\t_fagussylvatica_2sb_lod4_nohq.paa";
24 texture="#(argb,8,8,3)color(0.6,0.6,0.6,1,MC)";