1ambient[]={1,1,0.9999603,1};
2diffuse[]={1,1,0.9999603,1};
3forcedDiffuse[]={0,0,0,0};
5specular[]={0.048000071,0.048000071,0.048000071,0.048000071};
11 texture="dz\structures_sakhal\wrecks\data\boat_civil_04_1_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
47 texture="dz\structures_sakhal\wrecks\data\boat_civil_04_1_as.paa";
59 texture="dz\structures_sakhal\wrecks\data\boat_civil_04_1_smdi.paa";
71 texture="#(ai,32,128,1)fresnel(1.19,0.98)";
83 texture="#(argb,8,8,3)color(0,0,0,1,CO)";