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12VertexShaderID="Super";
15 texture="dz\characters\pants\data\jeans_f_nohq.paa";
27 texture="dz\characters\data\blood_co.paa";
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32 up[]={0,0.80000001,0};
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56 texture="dz\characters\pants\data\jeans_f_as.paa";
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85 texture="#(argb,8,8,3)color(0.65,0.65,0.65,1,CO)";