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5specular[]={0.25,0.25,0.25,1};
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109 texture="#(argb,8,8,3)color(0.3,0.3,0.3,1,DT)";
114 texture="dz\characters\data\generic_wood_damage_mc.paa";
119 texture="dz\gear\tools\data\broom_burn_as.paa";
124 texture="dz\gear\tools\data\broom_burn_smdi.paa";
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139 texture="dz\gear\tools\data\broom_burn_e_co.paa";