3ambient[]={0.94999999,1,1,2};
4diffuse[]={0.69999999,0.89999998,0.89999998,1};
5forcedDiffuse[]={0,0,0,0};
10plantWind[]={0.2,0.40000001,0.80000001,10.3};
16VertexShaderID="Grass";
19 texture="dz\plants\clutter\data\c_anthoxanthum_nohq.paa";
31 texture="dz\plants_sakhal\clutter\data\c_browngrass_tall2_windmask_co.paa";