3ambient[]={0.94999999,1,1,2};
4diffuse[]={0.69999999,0.89999998,0.89999998,1};
5forcedDiffuse[]={0,0,0,0};
10plantWind[]={0.15000001,0.80000001,0.80000001,20.299999};
16VertexShaderID="Grass";
19 texture="dz\plants\clutter\data\c_anthoxanthum_nohq.paa";
31 texture="dz\plants_sakhal\clutter\data\c_browngrass_tall_windmask_co.paa";