4plantWind[]={0.2,0.15000001,0.2,0.40000001};
5ambient[]={0.40000001,0.25,0.2,2};
6diffuse[]={0.34999999,0.25,0.15000001,1};
7forcedDiffuse[]={0,0,0,0};
16VertexShaderID="Grass";
19 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NO)";
31 texture="dz\plants_sakhal\clutter\data\c_drythistle_windmask_co.paa";