3ambient[]={1,1,0.40000001,1.5};
4diffuse[]={1,1.4,0.2,1};
5forcedDiffuse[]={0,0,0,0};
10plantWind[]={0.1,0.25,0.25,50.5};
16VertexShaderID="Grass";
19 texture="dz\plants\clutter\data\c_elytrigia_nohq.paa";
31 texture="dz\plants\clutter\data\c_elytrigia_mask_co.paa";