4diffuse[]={0.55000001,0.5,0.40000001,1};
5forcedDiffuse[]={0,0,0,0};
10plantWind[]={0.029999999,0.13,0.94,100.99};
16VertexShaderID="Grass";
19 texture="dz\plants\clutter\data\c_elytrigia_nohq.paa";
31 texture="dz\plants\clutter\data\c_elytrigia_mask_co.paa";