3ambient[]={0.2,0.2,0.15000001,2};
4diffuse[]={0.2,0.2,0.15000001,1};
5forcedDiffuse[]={0,0,0,0};
10plantWind[]={0.1,0.25,0.25,50.5};
16VertexShaderID="Grass";
19 texture="dz\plants\clutter\data\c_anthoxanthum_nohq.paa";
31 texture="dz\plants\clutter\data\c_anthoxanthum_mask_co.paa";