Dayz Explorer CPP
1.28.160049
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c_mat2dry.rvmat
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mainLight="Sun";
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fogMode="Fog";
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ambient[]={1,1,0.5,1.5};
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diffuse[]={0.30000001,0.30000001,0.15000001,1};
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forcedDiffuse[]={0,0,0,0};
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emmisive[]={0,0,0,1};
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specular[]={0,0,0,1};
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specularPower=1;
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shadowBias=0.2;
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plantWind[]={0.11,0.13,0.94,15.5};
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renderFlags[]=
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{
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"AlphaTest32"
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};
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PixelShaderID="Grass";
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VertexShaderID="Grass";
P:
DZ
plants_bliss
clutter
data
c_mat2dry.rvmat
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1.12.0