3ambient[]={0.34999999,0.40000001,0.34999999,1};
4diffuse[]={0.15000001,0.2,0.15000001,1};
5forcedDiffuse[]={0,0,0,0};
10plantWind[]={0.050000001,0.13,0.2,20.4};
16VertexShaderID="Grass";
19 texture="dz\plants\clutter\data\c_picea_nohq.paa";
31 texture="dz\plants\clutter\data\c_picea_mask_co.paa";