3ambient[]={0.175,0.125,0.075000003,2};
4diffuse[]={0.25,0.15000001,0.1,1};
5forcedDiffuse[]={0,0,0,0};
10plantWind[]={0.0099999998,0.13,0.94,50.5};
16VertexShaderID="Grass";
19 texture="#(argb,8,8,3)color(0.5,0.5,1.0,1.0,NOHQ)";
31 texture="dz\plants_bliss\clutter\data\c_plants_windmask_co.paa";