3ambient[]={0.89999998,0.80000001,0.40000001,2};
4diffuse[]={0.55000001,0.5,0.30000001,1};
5forcedDiffuse[]={0.1,0.1,0.1,0};
10plantWind[]={0.029999999,0.1,0.25,50.5};
16VertexShaderID="Grass";
19 texture="#(argb,8,8,3)color(0.5,0.5,1.0,1.0,NOHQ)";
31 texture="dz\plants_bliss\clutter\data\c_stubble_windmask_co.paa";