3ambient[]={1.5,1.25,0.64999998,2};
4diffuse[]={1.15,1,0.75,1};
5forcedDiffuse[]={0.1,0.1,0.1,0};
10plantWind[]={0.1,0.25,0.25,25.5};
16VertexShaderID="Grass";
19 texture="#(argb,8,8,3)color(0.5,0.5,1.0,1.0,NOHQ)";
31 texture="dz\plants_bliss\clutter\data\c_grass_windmask_co.paa";